9th of July, 2021
Hello! Welcome back to our regular feature where we write a little bit about some of the games we’ve found ourselves playing over the last few days. This time: fast travel, cars, and lovely chirps.
If you fancy catching up on some of the older editions of What we’ve been playing, here’s our archive.
Hollow Knight, Switch
I sometimes like to think – warning: I’m boring – about a video game city designed entirely from parts of different video games. Who would make the post offices, the fire stations, the roads? One thing I am certain of is the underground network: the lines would belong to Mini Metro, but Hollow Knight would get the stations.
Hollow Knight’s Stagways are essentially a form of fast travel, wrapped up, as fast travel often is, in a nice regular series of discoveries to pace out your explorations. But they’re so much more! Returning this week I was reminded that the stations are beautiful – wrought iron and moonlight carving out little spaces of calm in amidst the hectic chittering of the rest of the game.
