UPDATE: We’re updating this article to correct an error. The low/high settings toggle does more than disabling motion blur and RT. In side-by-side shots on Series X, the game is clearly less detailed and lowerin resolution with the low settings preset enabled, as opposed to the game running with the high settings preset with RT and motion blur disabled. Other visual settings seem to be identical. The game running with the low preset also runs faster than the game set to high with RT and motion blur disabled, at least in GPU-limited areas. The PS5 is similar to Series X with the low preset in image quality.
Similar to other GPU-limited areas of the game, the PS5 runs somewhat slower than Series X with the low preset. We’ve put together a short video that shows the differences and the performance uplift using the low setting in a GPU-limited scenario.
Dragon’s Dogma 2 Low Settings Update Watch on YouTube
Original article: Dragon’s Dogma 2 is a beautiful title that may go down as one of the best looking games of the year. Capcom’s open-world epic features some outstanding lighting technology, with detailed ray-traced global illumination (RTGI) giving the title a very refined appearance. Despite this technical achievement, the game shipped with substantial performance and visual faults, with broken image reconstruction on Xbox Series machines and frame-rate issues in dense city areas, in addition to other issues.